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"A video game operates at twitch speed when 'your thumbs are going a million miles a minute,' explains Marc Prensky who has been using the phrase to describe how today's younger generation absorbs and uses information. Mr. Prensky created some twitch-speed training games designed to keep younger workers from lapsing into narcolepsy in traditional training sessions." |
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"Prensky has produced a dozen training games for Bankers Trust (and other clients) covering everything from derivatives trading to sexual harassment. They range from simple card games and quizzes to twitch speed extravaganzas modeled on Doom and Quake, the hugely popular PC games ... Prensky's unorthodox methods of teaching young business people the rules of corporate life may soon be coming to a work-place near you." |
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"Marc
Prensky......has jumped enthusiastically into the new you-can-do-everything-at-once
culture of a new generation of employees and says businesses need to
embrace it too. |
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TRAINING the
VIDEO GAME GENERATION |
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CAN
GAMES BE TRAINING TOOLS? "Bankers Trust has a population that is skewed young, so we had to consider the cognitive styles of a generation raised on Sesame Sttreet, MTV, action movies, Nintendo and the Internet," said Marc Prensky, head of the banks internal game-design division." |
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MAXIM |
HE GOT GAME |
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VIDEO
GAMES AS A WAY OF LIFE |
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LEARNING GAME |
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LEARN
3D CAD - BUT FIRST, SAVE THIS SPACE STATION FROM EVILDOERS "At games2train.com, a training game isn't a tic-tac-toe template or a roulette wheel. It means an action-packed animated adventure that plays more like the popular videogame DOOM than it does computer-based training. The game [The Monkey Wrench Conspiracy] doesn't look, sound, or feel like training. When users come upon a task, such as blasting through a wall, they get tips and tutorials to appeal to all sorts of learners. For example, in the first level, you find a gun, but the trigger's broken. You must design a new trigger, using the 3D CAD program, to make the gun work so you can shoot bad guys." |
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PLAYING
TO WIN "Business is war. War is hell. And hell - as any dedicated computer game player knows - is the third level of Quake. So why not cut to the chase and play computer games about business? According to some software developers, that is the only logical way to teach the children of Pong skills to survive in the corporate jungle....Prensky's clients, which include IBM and Chase Manhattan, hire him to design specially customized games, such as Straight Shooter!, which sends players on simulated sales calls. Give the right answer to a prospective client and you boost your score - as long as you don't run out of ideas first. The three-dimensional, first person-style world will look familiar to Quake fans, except you're wielding a cell phone, not a rocket launcher." |
contact us: info@games2train.com | |